I’m porting Commander Keen to PSVita. Should I continue with it?

Commander Keen, Programming, Retrogaming, Sony PlayStation, Sony PlayStation Vita, Videogames, Tweets

I’ve been working on a PlayStation Vita port of id Software classic Commander Keen.

As a foundation, I’m using the magnificent CloneKeen from Caitlin Shaw. It’s a very impressive project and very authentic to the original Keen. So far I have the graphics engine running at a smooth 60fps, but no input or sound yet.

Video linked below.

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