I’ve been working on a PlayStation Vita port of id Software classic Commander Keen.
As a foundation, I’m using the magnificent CloneKeen from Caitlin Shaw. It’s a very impressive project and very authentic to the original Keen. So far I have the graphics engine running at a smooth 60fps, but no input or sound yet.
Video linked below.
I’m porting Commander Keen to PSVita. Should I continue with it?
— Apr 6, 2025